Xbox Series X will be adding HDR support for the older games developed for Xbox 360 and the original Xbox. All the upcoming games are undoubtedly going to support 4K, HDR, ray tracing and any other advancement the Xbox Series X has to offer but the same improvements being applied to older games is a huge plus. Additionally, with the old games, Microsoft plans to uncap the frame rates and make the experience even better. According to Jason Ronald, the new console packs some really powerful hardware and has an “innovative HDR reconstruction technique” that manages to push HDR support into games that existed way before HDR came into light. To make things even better, there won’t be any effect to the game’s performance with all those fancy advancements enabled. Titles developed for the original Xbox and Xbox 360 can be played on upcoming console via backward compatibility.
Here’s a feature that came with the latest Xbox One Update: Xbox One Update: Reorganize Your Guide Tabs and More
You could say the “HDR reconstruction technique” runs in the DNA of Xbox Series X and that means developers don’t need to write a single line of code to have the feature enabled for their games. The ‘most power console ever made‘ will push HDR into any game that is running on it even if it was developed decades ago. HDR isn’t the only exciting thing to happen on the console launching this October. The console will unlock the frame rates on old titles and make them run smoothly at 60 or even 120 FPS. Titles that run at 30 FPS on Xbox 360 would run at 60 FPS on the Xbox Series X i.e. Microsoft is simply doubling the frame rates for most of the titles.
We don’t exactly know the science behind how Xbox Series X will be supporting all these fancy sounding upgrades but Ronald has assured that more announcements will be made regarding these improvements upon approaching the launch date. However, an apparent answer is the horrendously powerful CPU and GPU running on the console.